In recent years, 3D content has become increasingly ubiquitous, enabling immersive experiences across several platforms and devices. 3D meshes, which offer a versatile and efficient representation to accurately represent immersive 3D content, are widely used across a wide range of industries. A new Dynamic Mesh coding standard is currently under development as part 29 of the MPEG-I standard. In this paper, we give an overview of the ongoing MPEG standard and hope to bring the readers some insight into the future of immersive media.